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IPython Interactive Computing and Visualization Cookbook

IPython Interactive Computing and Visualization Cookbook

By : Cyrille Rossant
4.5 (13)
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IPython Interactive Computing and Visualization Cookbook

IPython Interactive Computing and Visualization Cookbook

4.5 (13)
By: Cyrille Rossant

Overview of this book

Intended to anyone interested in numerical computing and data science: students, researchers, teachers, engineers, analysts, hobbyists... Basic knowledge of Python/NumPy is recommended. Some skills in mathematics will help you understand the theory behind the computational methods.
Table of Contents (22 chapters)
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IPython Interactive Computing and Visualization Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


The previous chapter presented techniques for code optimization. Sometimes, these methods are not sufficient, and we need to resort to advanced high-performance computing techniques.

In this chapter, we will see three broad, but not mutually exclusive categories of methods:

  • Just-In-Time compilation (JIT) of Python code

  • Resorting to a lower-level language, such as C, from Python

  • Dispatching tasks across multiple computing units using parallel computing

With Just-In-Time compilation, Python code is dynamically compiled into a lower-level language. Compilation occurs at runtime rather than ahead of execution. The translated code runs faster since it is compiled rather that interpreted. JIT compilation is a popular technique as it can lead to fast and high-level languages, whereas these two characteristics used to be mutually exclusive in general.

JIT compilation techniques are implemented in packages such as Numba, Numexpr, Blaze, and others. In this chapter, we will cover the first...

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