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Solidity Programming Essentials

Solidity Programming Essentials

By : Ritesh Modi
3.6 (10)
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Solidity Programming Essentials

Solidity Programming Essentials

3.6 (10)
By: Ritesh Modi

Overview of this book

Solidity is a contract-oriented language whose syntax is highly influenced by JavaScript, and is designed to compile code for the Ethereum Virtual Machine. Solidity Programming Essentials will be your guide to understanding Solidity programming to build smart contracts for Ethereum and blockchain from ground-up. We begin with a brief run-through of blockchain, Ethereum, and their most important concepts or components. You will learn how to install all the necessary tools to write, test, and debug Solidity contracts on Ethereum. Then, you will explore the layout of a Solidity source file and work with the different data types. The next set of recipes will help you work with operators, control structures, and data structures while building your smart contracts. We take you through function calls, return types, function modifers, and recipes in object-oriented programming with Solidity. Learn all you can on event logging and exception handling, as well as testing and debugging smart contracts. By the end of this book, you will be able to write, deploy, and test smart contracts in Ethereum. This book will bring forth the essence of writing contracts using Solidity and also help you develop Solidity skills in no time.
Table of Contents (17 chapters)
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Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
2
Index

Inheritance


Inheritance is one of the pillars of object orientation and Solidity supports inheritance between smart contracts. Inheritance is the process of defining multiple contracts that are related to each other through parent-child relationships. The contract that is inherited is called the parent contract and the contract that inherits is called the child contract. Similarly, the contract has a parent known as the derived class and the parent contract is known as a base contract. Inheritance is mostly about code-reusability. There is a is-a relationship between base and derived contracts and all public and internal scoped functions and state variables are available to derived contracts. In fact, Solidity compiler copies the base contract bytecode into derived contract bytecode. The is keyword is used to inherit the base contract in the derived contract.

It is one of the most important concepts that should be mastered by every Solidity developer because of the way contracts are versioned...

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