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Rust Web Programming

Rust Web Programming

By : Maxwell Flitton
3.5 (6)
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Rust Web Programming

Rust Web Programming

3.5 (6)
By: Maxwell Flitton

Overview of this book

Are safety and high performance a big concern for you while developing web applications? While most programming languages have a safety or speed trade-off, Rust provides memory safety without using a garbage collector. This means that with its low memory footprint, you can build high-performance and secure web apps with relative ease. This book will take you through each stage of the web development process, showing you how to combine Rust and modern web development principles to build supercharged web apps. You'll start with an introduction to Rust and understand how to avoid common pitfalls when migrating from traditional dynamic programming languages. The book will show you how to structure Rust code for a project that spans multiple pages and modules. Next, you'll explore the Actix Web framework and get a basic web server up and running. As you advance, you'll learn how to process JSON requests and display data from the web app via HTML, CSS, and JavaScript. You'll also be able to persist data and create RESTful services in Rust. Later, you'll build an automated deployment process for the app on an AWS EC2 instance and Docker Hub. Finally, you'll play around with some popular web frameworks in Rust and compare them. By the end of this Rust book, you'll be able to confidently create scalable and fast web applications with Rust.
Table of Contents (19 chapters)
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1
Section 1:Setting Up the Web App Structure
4
Section 2:Processing Data and Managing Displays
8
Section 3:Data Persistence
12
Section 4:Testing and Deployment

Questions

  1. What is the difference between str and String?
  2. Why can't string literals be passed through a function (string literal meaning str as opposed to &str)?
  3. How do we access the data belonging to a key in a hash map?
  4. When a function results in an error, can we handle other processes or will the error crash the program instantly?
  5. When borrowing, how does Rust ensure that there's no data race?
  6. When would we need to define two different lifetimes in a function?
  7. How can structs utilize inheritance?
  8. How can we slot in extra functionality and freedom into a struct?
  9. How do we allow a container or function to accept different data structures?
  10. What's the quickest way to add a trait, such as copy, to a struct?
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