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Delphi High Performance

Delphi High Performance

By : Primož Gabrijelčič
4.8 (9)
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Delphi High Performance

Delphi High Performance

4.8 (9)
By: Primož Gabrijelčič

Overview of this book

Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for Microsoft Windows, Apple Mac OS X, Google Android, iOS, and now Linux with RAD Studio 10.2. This book will be your guide to build efficient high performance applications with Delphi. The book begins by explaining how to find performance bottlenecks and apply the correct algorithm to fix them. It will teach you how to improve your algorithms before taking you through parallel programming. You’ll then explore various tools to build highly concurrent applications. After that, you’ll delve into improving the performance of your code and master cross-platform RTL improvements. Finally, we’ll go through memory management with Delphi and you’ll see how to leverage several external libraries to write better performing programs. By the end of the book, you’ll have the knowledge to create high performance applications with Delphi.
Table of Contents (16 chapters)
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Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
2
Index

FastMM internals


To get a full speed out of anything, you have to understand how it works and memory managers are no exception to this rule. To write very fast Delphi applications, you should therefore understand how Delphi's default memory manager works.

FastMM is not just a memory manager—it is three memory managers in one! It contains three significantly different subsystems—small block allocator, medium block allocator, and large block allocator.

The first one, the allocator for small blocks, handles all memory blocks smaller than 2,5 KB. This boundary was determined by observing existing applications. As it turned out, in most Delphi applications, this covers 99% of all memory allocations. This is not surprising, as in most Delphi applications most memory is allocated when an application creates and destroys objects and works with arrays and strings, and those are rarely larger than a few hundred characters.

Next comes the allocator for medium blocks, which are memory blocks with a size...

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