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Mastering Embedded Linux Programming

Mastering Embedded Linux Programming - Second Edition

By : Chris Simmonds
4.3 (12)
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Mastering Embedded Linux Programming

Mastering Embedded Linux Programming

4.3 (12)
By: Chris Simmonds

Overview of this book

Embedded Linux runs many of the devices we use every day, from smart TVs to WiFi routers, test equipment to industrial controllers - all of them have Linux at their heart. Linux is a core technology in the implementation of the inter-connected world of the Internet of Things. You will begin by learning about the fundamental elements that underpin all embedded Linux projects: the toolchain, the bootloader, the kernel, and the root filesystem. You’ll see how to create each of these elements from scratch, and how to automate the process using Buildroot and the Yocto Project. Moving on, you’ll find out how to implement an effective storage strategy for flash memory chips, and how to install updates to the device remotely once it is deployed. You’ll also get to know the key aspects of writing code for embedded Linux, such as how to access hardware from applications, the implications of writing multi-threaded code, and techniques to manage memory in an efficient way. The final chapters show you how to debug your code, both in applications and in the Linux kernel, and how to profile the system so that you can look out for performance bottlenecks. By the end of the book, you will have a complete overview of the steps required to create a successful embedded Linux system.
Table of Contents (23 chapters)
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Title Page
Credits
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface

Porting Linux to a new board


Porting Linux to a new board can be easy or difficult, depending on how similar your board is to an existing development board. In Chapter 3, All About Bootloaders, we ported U-Boot to a new board, named Nova, which is based on the BeagleBone Black. very few changes to be made to the kernel code and so it very easy. If you are porting to completely new and innovative hardware, there will be more to do. I am only going to consider the simple case.

The organization of architecture-specific code in arch/$ARCH differs from one system to another. The x86 architecture is pretty clean because most hardware details are detected at runtime. The PowerPC architecture puts SoC and board-specific files into sub directory platforms. The ARM architecture, on the other hand, is quite messy, in part because there is a lot of variability between the many ARM-based SoCs. Platform-dependent code is put in directories named mach-*, approximately one per SoC. There are other directories...

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