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  • Book Overview & Buying C# 7.1 and .NET Core 2.0 - Modern Cross-Platform Development
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C# 7.1 and .NET Core 2.0 - Modern Cross-Platform Development

C# 7.1 and .NET Core 2.0 - Modern Cross-Platform Development - Third Edition

By : Mark J. Price, Dustin Heffron, Efraim Kyriakidis
4.1 (16)
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C# 7.1 and .NET Core 2.0 - Modern Cross-Platform Development

C# 7.1 and .NET Core 2.0 - Modern Cross-Platform Development

4.1 (16)
By: Mark J. Price, Dustin Heffron, Efraim Kyriakidis

Overview of this book

C# 7.1 and .NET Core 2.0 – Modern Cross-Platform Development, Third Edition, is a practical guide to creating powerful cross-platform applications with C# 7.1 and .NET Core 2.0. It gives readers of any experience level a solid foundation in C# and .NET. The first part of the book runs you through the basics of C#, as well as debugging functions and object-oriented programming, before taking a quick tour through the latest features of C# 7.1 such as default literals, tuples, inferred tuple names, pattern matching, out variables, and more. After quickly taking you through C# and how .NET works, this book dives into the .NET Standard 2.0 class libraries, covering topics such as packaging and deploying your own libraries, and using common libraries for working with collections, performance, monitoring, serialization, files, databases, and encryption. The final section of the book demonstrates the major types of application that you can build and deploy cross-device and cross-platform. In this section, you'll learn about websites, web applications, web services, Universal Windows Platform (UWP) apps, and mobile apps. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET.
Table of Contents (31 chapters)
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Title Page
Credits
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface
2
Part 1 – C# 7.1
8
Part 2 – .NET Core 2.0 and .NET Standard 2.0
16
Part 3 – App Models
22
Summary
1
Index

Logging during development and runtime


Once you believe that all the bugs have been removed from your code, you would then compile a release version and deploy the application so people can use it. But no code is bug free, and during runtime unexpected errors can occur.

End users are notoriously bad about noticing what they were doing when an error occurs, so you should not rely on them accurately providing useful information to fix the problem.

Therefore, it is good practice to add code throughout your application to log what is happening, and especially when exceptions occur, so that you can review the logs and use them to trace the issue and fix the problem.

There are two types that can be used to add simple logging to your code: Debug and Trace. Debug is used to add logging that gets written during development. Trace is used to add logging that gets written during both development and runtime.

Instrumenting with Debug and Trace

You have seen the use of the Console type and its WriteLine method...

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